Triggering a Response on Trigger Exit
Posted: Mon Jul 09, 2018 4:00 pm
I am going with bubble menu UI for my dialogue style after some deliberation. I noticed now that the number of choices I have for the character at a time can bloat the screen too much, so I am looking for ways to reduce options.
One idea is to discard the "end dialogue" button (goodbye, I should go now, see you, etc) options by simply having the character say the content of that dialogue just by walking out of the trigger zone. Is there a way a particular dialogue option can be triggered if the character just exits the trigger? (Again, credit goes to Oxenfree for inspiration towards more genuine dialogue)
One idea is to discard the "end dialogue" button (goodbye, I should go now, see you, etc) options by simply having the character say the content of that dialogue just by walking out of the trigger zone. Is there a way a particular dialogue option can be triggered if the character just exits the trigger? (Again, credit goes to Oxenfree for inspiration towards more genuine dialogue)