Hi Tony,
Just as the title suggests.
I know there are fields that cannot and should not be multi-edited, but it would be nice being able to change a bunch of nodes' actor and/or conversant field, all at once.
I'm in the process of implementing a keyword-based shortcut strategy in my numerous dialogues, and it would be a huge time saver if I could just mark the old placeholder actor nodes and change them in one go.
Thanks!
[Suggestion]: Make Actor & Conversant multi-node editing possible
[Suggestion]: Make Actor & Conversant multi-node editing possible
Unity 2019.4.9f1
Dialogue System 2.2.15
Dialogue System 2.2.15
Re: [Suggestion]: Make Actor & Conversant multi-node editing possible
I'll add this to the roadmap. It'll make it into version 2.x first, but I'll try to backport it into 1.8.x.