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Displaying different options by checking multiple node Conditions at once

Posted: Mon Mar 26, 2018 10:07 am
by LostTrainDude
Hi,
Always craving for a tidier structure for my dialogue trees, I considered a similar structure:
Image

Is it possible to achieve something like this, where I can display multiple options by running a sequence of single Variable checks in such way (i.e. using a node just to perform Variable checks), rather than resorting to an all-Lua solution as in:

Code: Select all

Variable["A"] == false and (Variable["B"] == true)
?

I'm not sure if this can be solved in a similar fashion to my previous question about fallback nodes. If that's the case I apologize!

Thanks a lot in advance.

Re: Displaying different options by checking multiple node Conditions at once

Posted: Mon Mar 26, 2018 10:59 am
by Tony Li
Hi,

Tick the Group checkbox on those yellow nodes. Group nodes check their Conditions. If true, they immediately pass through to their child links.

Re: Displaying different options by checking multiple node Conditions at once

Posted: Wed Mar 28, 2018 6:45 am
by LostTrainDude
Thank you, Tony!

This solved the issue!

Re: Displaying different options by checking multiple node Conditions at once

Posted: Wed Mar 28, 2018 9:04 am
by Tony Li
Happy to help!