Saving/Loading of data
Posted: Wed Mar 14, 2018 6:37 am
HI, I would like to ask how can saving conversation data (Actors, Quests, Locations, Variables, Conversations) be done in a manner of outputting to string or JSON?
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Code: Select all
string s = PixelCrushers.DialogueSystem.PersistentDataManager.GetSaveData();