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Saving/Loading of data

Posted: Wed Mar 14, 2018 6:37 am
by Intervention
HI, I would like to ask how can saving conversation data (Actors, Quests, Locations, Variables, Conversations) be done in a manner of outputting to string or JSON?

Re: Saving/Loading of data

Posted: Wed Mar 14, 2018 8:47 am
by Tony Li
Hi,

Code: Select all

string s = PixelCrushers.DialogueSystem.PersistentDataManager.GetSaveData();
More info: Save System