SendMessage() error with Textesh Pro integration
Posted: Fri Feb 23, 2018 3:01 pm
Hi Tony
I think there was an issue introduced with the newest Text Mesh Pro integration.
Any of the nodes that have NPC text and a SendMessage() sequencer command fail to display text in game play. This was working in the previous package but since updating two days ago the nodes have stopped diaplaying text.
Also on this subject, is it possible to send multiple sequencer commands from a single node? Or is only one available?
Thanks in advance
Nathan
I think there was an issue introduced with the newest Text Mesh Pro integration.
Any of the nodes that have NPC text and a SendMessage() sequencer command fail to display text in game play. This was working in the previous package but since updating two days ago the nodes have stopped diaplaying text.
Also on this subject, is it possible to send multiple sequencer commands from a single node? Or is only one available?
Thanks in advance
Nathan