AC - End Conversation
Posted: Thu Feb 15, 2018 1:52 pm
Hello,
I'm having an issue when attempting to "quit" the game, back to title rather than closing the game. The menu used is the adventure creator menu and the action list run is just restart game, restart to the title scene. The problem is that if a conversation is active, it doesn't go away so you end up on the title screen with a big block of conversation at the bottom.
I'm wondering if there is any lua code for example that can be run to end any running conversations? This could then be called as part of the cutscene/actionlist that controls the restart game function within adventure creator.
Cheers
I'm having an issue when attempting to "quit" the game, back to title rather than closing the game. The menu used is the adventure creator menu and the action list run is just restart game, restart to the title scene. The problem is that if a conversation is active, it doesn't go away so you end up on the title screen with a big block of conversation at the bottom.
I'm wondering if there is any lua code for example that can be run to end any running conversations? This could then be called as part of the cutscene/actionlist that controls the restart game function within adventure creator.
Cheers