Weird behavior when using TestMesh Pro Dialogue UI
Posted: Fri Feb 09, 2018 11:53 am
Hello Tony,
I've been porting some of my Dialogue UI from Unity UI to TextMesh Pro and I'm currently experiencing a weird behavior. Here is the behavior I am seeing:
1) I launch the game from the editor with an Alert Panel based on Unity UI set as the default Dialogue UI in the Dialogue System Controller, then I move my player on an Alert Trigger and my Alert panel is shown immediately.
2) I launch the game from the editor with an Alert Panel based on TextMesh Pro UI set as the default Dialogue UI in the Dialogue System Controller, then I move my player on an Alert Trigger and my Alert panel is displayed a few seconds later (around ~6 seconds) and almost immediately fade out (should have been displayed 3 seconds in my case). Subsequent Alert triggered are displayed instantly for 3 seconds, but the first time I'm hitting the trigger, it does not.
I have experienced this behavior with Conversation Trigger too. This is quite problematic.
I can record a video and send it to you by email if necessary.
I've been porting some of my Dialogue UI from Unity UI to TextMesh Pro and I'm currently experiencing a weird behavior. Here is the behavior I am seeing:
1) I launch the game from the editor with an Alert Panel based on Unity UI set as the default Dialogue UI in the Dialogue System Controller, then I move my player on an Alert Trigger and my Alert panel is shown immediately.
2) I launch the game from the editor with an Alert Panel based on TextMesh Pro UI set as the default Dialogue UI in the Dialogue System Controller, then I move my player on an Alert Trigger and my Alert panel is displayed a few seconds later (around ~6 seconds) and almost immediately fade out (should have been displayed 3 seconds in my case). Subsequent Alert triggered are displayed instantly for 3 seconds, but the first time I'm hitting the trigger, it does not.
I have experienced this behavior with Conversation Trigger too. This is quite problematic.
I can record a video and send it to you by email if necessary.