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Getting rid off LUA

Posted: Wed Jan 31, 2018 2:21 am
by patxiku
Hello,

Is there a way to use my C# variables as C# variables instead of LUA variables?
I mean, conditions and assignations in C# without the need of LUA itself.

I don't know if all my target platforms do support LUA so I don't want to risk it.

Thanks in advance.

Re: Getting rid off LUA

Posted: Wed Jan 31, 2018 9:10 am
by Tony Li
Hi,

The Dialogue System's Lua is compatible with all platforms. It's written in standard C#. It's been deployed to Windows, Mac, Linux, WebGL, webplayer, Android, iOS, Xbox One, Xbox 360, PS4, PS3, PSP, Ouya, and other platforms.

Re: Getting rid off LUA

Posted: Thu Feb 01, 2018 1:01 am
by patxiku
Good to know Tony,

Thanks :)