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Bark conversation is parameter with Adventure Creator doesn't work?
Posted: Mon Jan 29, 2018 10:30 am
by dasjlm
I'm trying to use the Conversation is Parameter with Bark in Adventure Creator. When I click that option there appears to be no way to identify the parmeter. Am I suppose to identify an AC variable or a Dialogue System parameter. If so how?
Thanks in advance
John
Re: Bark conversation is parameter with Adventure Creator doesn't work?
Posted: Mon Jan 29, 2018 1:20 pm
by Tony Li
Hi John,
The parameter should be an AC string parameter:
Before the Bark action, you can use other actions to set the value of this parameter, for example from an AC global variable or Dialogue System variable value.
Re: Bark conversation is parameter with Adventure Creator doesn't work?
Posted: Mon Jan 29, 2018 7:26 pm
by dasjlm
Thanks that worked. I ran into problem when I set the parameter as a global variable instead of using the global variable in the calling action list. Nice feature!