Dialogue System and plyGame: Level Selection Type of Game
Posted: Tue Jan 09, 2018 6:57 pm
Good day sir Tony.
I would like to build a topic that focuses on the title above.
So, my first question is:
How would I set my Lua Variable back to 0 every time the level loads?
In my case, I used the Set Lua Variable block but it does not set back right to 0.
I have ExoPlanets variable, In level one. The player must collect all 10.
If the level is completed then retried level one. It already results to 10 which should be 0.
I would like to build a topic that focuses on the title above.
So, my first question is:
How would I set my Lua Variable back to 0 every time the level loads?
In my case, I used the Set Lua Variable block but it does not set back right to 0.
I have ExoPlanets variable, In level one. The player must collect all 10.
If the level is completed then retried level one. It already results to 10 which should be 0.