Changing Conversation Title resulting in Dialogue System: Conversation not found in database.
Posted: Fri Dec 22, 2017 7:35 am
Hello everyone!
A test database and test conversations that became active in a project. Now I would like to change the conversation name to reflect the scene. After changing the Conversation Title, the project complied with error
Dialogue System: Conversation 'Test' not found in database.
UnityEngine.Debug:LogWarning(Object)
PixelCrushers.DialogueSystem.ConversationModel:.ctor(DialogueDatabase, String, Transform, Transform, Boolean, IsDialogueEntryValidDelegate, Int32, Boolean, Boolean)
PixelCrushers.DialogueSystem.DialogueSystemController:StartConversation(String, Transform, Transform, Int32)
PixelCrushers.DialogueSystem.DialogueSystemController:StartConversation(String, Transform, Transform)
PixelCrushers.DialogueSystem.DialogueManager:StartConversation(String, Transform, Transform)
PixelCrushers.DialogueSystem.ConversationStarter:StartConversation(Transform)
PixelCrushers.DialogueSystem.ConversationStarter:TryStartConversation(Transform, Transform)
PixelCrushers.DialogueSystem.ConversationStarter:TryStartConversation(Transform)
PixelCrushers.DialogueSystem.<StartConversationAfterOneFrame>c__Iterator1B:Mo
help!!
thank you.
A test database and test conversations that became active in a project. Now I would like to change the conversation name to reflect the scene. After changing the Conversation Title, the project complied with error
Dialogue System: Conversation 'Test' not found in database.
UnityEngine.Debug:LogWarning(Object)
PixelCrushers.DialogueSystem.ConversationModel:.ctor(DialogueDatabase, String, Transform, Transform, Boolean, IsDialogueEntryValidDelegate, Int32, Boolean, Boolean)
PixelCrushers.DialogueSystem.DialogueSystemController:StartConversation(String, Transform, Transform, Int32)
PixelCrushers.DialogueSystem.DialogueSystemController:StartConversation(String, Transform, Transform)
PixelCrushers.DialogueSystem.DialogueManager:StartConversation(String, Transform, Transform)
PixelCrushers.DialogueSystem.ConversationStarter:StartConversation(Transform)
PixelCrushers.DialogueSystem.ConversationStarter:TryStartConversation(Transform, Transform)
PixelCrushers.DialogueSystem.ConversationStarter:TryStartConversation(Transform)
PixelCrushers.DialogueSystem.<StartConversationAfterOneFrame>c__Iterator1B:Mo
help!!
thank you.