RFPS Support Package
Posted: Tue Sep 19, 2017 6:56 pm
Hi Tony!
I was checking out your RFPS integrations and I'm getting an error in Unity2017.1.1f1 upon import. I updated the input and such, but was wondering if I might be missing something obvious to get the example scene running. I was hoping to tinker around with the S-Inventory integration you did with RFPS and Dialogue System...looks interesting!
The error:
Assets/Dialogue System/Third Party Support/Realistic FPS Prefab/Scripts/PauseAIOnConversation.cs(35,25): error CS1061: Type `AI' does not contain a definition for `useMecanim' and no extension method `useMecanim' of type `AI' could be found. Are you missing an assembly reference?
Also, I've been implementing your menu framework and save system into some smaller projects and it's working great!
I was checking out your RFPS integrations and I'm getting an error in Unity2017.1.1f1 upon import. I updated the input and such, but was wondering if I might be missing something obvious to get the example scene running. I was hoping to tinker around with the S-Inventory integration you did with RFPS and Dialogue System...looks interesting!
The error:
Assets/Dialogue System/Third Party Support/Realistic FPS Prefab/Scripts/PauseAIOnConversation.cs(35,25): error CS1061: Type `AI' does not contain a definition for `useMecanim' and no extension method `useMecanim' of type `AI' could be found. Are you missing an assembly reference?
Also, I've been implementing your menu framework and save system into some smaller projects and it's working great!