Sequence command... variable instead of seconds or a message?
Posted: Wed Jun 14, 2017 2:39 pm
Hi!
I just wanted to know if, in a sequence command, you can substitute a seconds value with a variable.
So instead of writing...:
Animation(die)@2.5
...we could write...:
Animation(die)@healthleft
This is a rough example, of course, because what I actually want to do is to run a PlayMaker FSM that stops the NPC talking animation at a variable amount of time that will be determined by how long the subtitle text it is.
So, is it possible to enter a variable in there?
Thank you!
I just wanted to know if, in a sequence command, you can substitute a seconds value with a variable.
So instead of writing...:
Animation(die)@2.5
...we could write...:
Animation(die)@healthleft
This is a rough example, of course, because what I actually want to do is to run a PlayMaker FSM that stops the NPC talking animation at a variable amount of time that will be determined by how long the subtitle text it is.
So, is it possible to enter a variable in there?
Thank you!