Short camera studder on Zoom2D
Posted: Thu Jun 08, 2017 3:37 pm
Hey Toni,
We've been having an issue with the Zoom2D command where it will jolt / studder for like half a second or so after it completes. This happens even if we start at 8.5 camera distance and end at 8.5 camera distance. It almost looks like its zooming into something or the camera is moving downwards slightly and then focusing back on the target. We've worked around this a bit by using the fade in/ fade out but we have some scenarios where we can't use those. Is there a way to fix this?
Thanks,
Nik
We've been having an issue with the Zoom2D command where it will jolt / studder for like half a second or so after it completes. This happens even if we start at 8.5 camera distance and end at 8.5 camera distance. It almost looks like its zooming into something or the camera is moving downwards slightly and then focusing back on the target. We've worked around this a bit by using the fade in/ fade out but we have some scenarios where we can't use those. Is there a way to fix this?
Thanks,
Nik