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Short camera studder on Zoom2D

Posted: Thu Jun 08, 2017 3:37 pm
by n_hagialas
Hey Toni,

We've been having an issue with the Zoom2D command where it will jolt / studder for like half a second or so after it completes. This happens even if we start at 8.5 camera distance and end at 8.5 camera distance. It almost looks like its zooming into something or the camera is moving downwards slightly and then focusing back on the target. We've worked around this a bit by using the fade in/ fade out but we have some scenarios where we can't use those. Is there a way to fix this?

Thanks,
Nik

Re: Short camera studder on Zoom2D

Posted: Thu Jun 08, 2017 4:22 pm
by Tony Li
Hi Nik,

Is another (non-Dialogue System) script on your camera also changing its position, perhaps?

I'll see if I can reproduce this with the Dialogue System by itself. If I can, I'll report back here later today. Otherwise, can you suggest reproduction steps or send a repro project to tony (at) pixelcrushers.com?