make Menu Text highlighting show Dialogue Text
Posted: Wed Mar 04, 2015 10:36 am
I haven't started creating it yet so forgive me if it is obvious, but I didn't see an obvious way when glancing at it.
When creating my own UI, is there a way to have dialogue text pop up in a new window when the response option(menu text) is highlighted? For our game we want simple few word descriptions of responses similar to games like Mass Effect. However we want to avoid some of the surprises Mass Effect had where a seemingly simple dialogue option could result in some unexpected dialogue from your main character. LA Noire also had some issues with these kinds of surprises. Our simple solution is to have the full dialogue appear when highlighting your choice. However, on immediate looks I am not seeing a way to make this happen. I figure it's doable tho...
It looks like maybe I would maybe want to have the player subtitle window displayed while having my response window up, yet I want the subtitle window to show what I am currently highlighting. Again sorry if this will be completely obvious once I'm mid creating the UI.
When creating my own UI, is there a way to have dialogue text pop up in a new window when the response option(menu text) is highlighted? For our game we want simple few word descriptions of responses similar to games like Mass Effect. However we want to avoid some of the surprises Mass Effect had where a seemingly simple dialogue option could result in some unexpected dialogue from your main character. LA Noire also had some issues with these kinds of surprises. Our simple solution is to have the full dialogue appear when highlighting your choice. However, on immediate looks I am not seeing a way to make this happen. I figure it's doable tho...
It looks like maybe I would maybe want to have the player subtitle window displayed while having my response window up, yet I want the subtitle window to show what I am currently highlighting. Again sorry if this will be completely obvious once I'm mid creating the UI.