A way to switch conversations via Playmaker
Posted: Fri Sep 05, 2014 11:37 am
Hi,
I have an NPC called 'Smith' who has two completely separate conversations listed in the database as Smith_1 and Smith_2.
I want to use a Playmaker FSM to be able to set which of the two conversations will happen when the Player selects the Smith NPC. Is this possible?
Thanks for your time.
I have an NPC called 'Smith' who has two completely separate conversations listed in the database as Smith_1 and Smith_2.
I want to use a Playmaker FSM to be able to set which of the two conversations will happen when the Player selects the Smith NPC. Is this possible?
Thanks for your time.