Re: Quest states
Posted: Sun Sep 29, 2019 1:19 am
Hi,
To answer your first question, if you make the Inspector wider you'll see that one of the "Entry 1" fields is actually "Entry 1 State". The "Entry 1" field is for entry 1's text. The "Entry 1 State" field is for entry 1's state.
If you want to not show entry 1, set its state to inactive:
To answer your first question, if you make the Inspector wider you'll see that one of the "Entry 1" fields is actually "Entry 1 State". The "Entry 1" field is for entry 1's text. The "Entry 1 State" field is for entry 1's state.
If you want to not show entry 1, set its state to inactive:
Code: Select all
SetQuestEntryState("Something for Rose", 1, "unassigned")