Re: Setting up continue button for corgi engine
Posted: Fri Feb 01, 2019 7:30 pm
Thanks for the quick help!
The only problem I am having now is that I get following errors:
'`PixelCrushers.DialogueSystem.CorgiEngineSupport.ConversationZone.ActivateZone()' is marked as an override but no suitable method found to override'
'`PixelCrushers.DialogueSystem.CorgiEngineSupport.ConversationZone.TriggerExit(UnityEngine.GameObject)' is marked as an override but no suitable method found to override'