Re: Animate Characters While Speaking
Posted: Mon Feb 07, 2022 8:37 pm
I got it working!
I downloaded the scene you provided. The only discrepancy I noticed was that you used:
rather than
I ended up adding @Message(Typed) inside a Dialogue System Trigger and it seemed to work.
Still not seeing anything that is called from Timeline work in Dialogue Manager's Default Sequence unfortunately.
I guess my only question is, what does @Message(Typed) mean and how is it different from @Message({{end}})?
I downloaded the scene you provided. The only discrepancy I noticed was that you used:
Code: Select all
required AnimatorPlay(Idle)@Message(Typed);
Code: Select all
required AnimatorPlay(Idle)@Message({{end}});
Still not seeing anything that is called from Timeline work in Dialogue Manager's Default Sequence unfortunately.
I guess my only question is, what does @Message(Typed) mean and how is it different from @Message({{end}})?