[HOWTO] How To: Continue Without UI Button

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: [HOWTO] How To: Continue Without UI Button

Post by Tony Li »

Hi,

It's probably exactly 10 seconds, which is the timeout period if your panel is configured to wait for a Hide animation. Inspect the Dialogue Panel. Remove the Animator component if present. On the UIPanel component, clear the Show Animation Trigger and Hide Animator Trigger fields.
timbecile
Posts: 110
Joined: Mon Mar 12, 2018 11:00 pm

Re: [HOWTO] How To: Continue Without UI Button

Post by timbecile »

can you post a picture? I am not seeing either of those checkboxes in the Standard Dialog UI that I'm using
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Tony Li
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Joined: Thu Jul 18, 2013 1:27 pm

Re: [HOWTO] How To: Continue Without UI Button

Post by Tony Li »

Hi,

Inspect the Dialogue Panel GameObject. Here's an example using the Basic Standard Dialogue UI prefab:

noDialoguePanelAnimation1.png
noDialoguePanelAnimation1.png (98.5 KiB) Viewed 569 times

You could also untick these checkboxes, but that's optional:

noDialoguePanelAnimation2.png
noDialoguePanelAnimation2.png (104.93 KiB) Viewed 569 times
timbecile
Posts: 110
Joined: Mon Mar 12, 2018 11:00 pm

Re: [HOWTO] How To: Continue Without UI Button

Post by timbecile »

that did it! thanks again Tony!
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Tony Li
Posts: 22089
Joined: Thu Jul 18, 2013 1:27 pm

Re: [HOWTO] How To: Continue Without UI Button

Post by Tony Li »

Glad to help!
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