Procedural generation based on data and not presence?
Re: Procedural generation based on data and not presence?
Well yeah it's time consuming and you know being programmers and thinking you are doing the exact thing 50 times screams you are doing something wrong anyways it a good suggestion and though mundane it might prove to be generally a better solution than creating the instances of SO's. Anyways, thank you once again.
Re: Procedural generation based on data and not presence?
I agree -- doing something more than once deserves thinking about automating it. You could write a script to create them, but it still might take less time to just click the Quest Generator window's New Entity button 50 times.