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Re: Update quest log after acquired quest item

Posted: Sun Oct 20, 2024 6:41 pm
by aragu0529
Hello,
I decided to use that Menu Framework. And I try to set it up. In that it set up as when click ESC button the option panel will show up. Where can I attach that to my UI button in the main game scene. Right now the main menu is in the main menu scene and will show up under Dont destroy on load.
Thank you

Re: Update quest log after acquired quest item

Posted: Sun Oct 20, 2024 7:28 pm
by Tony Li
Hi,

The Menu System's PausePanel child GameObject has a UIPanel component. Just call its Open() method to show the pause menu.