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Re: Bark priority

Posted: Mon Sep 05, 2016 1:46 pm
by ReimG
I just tested it and it seems that running barks from Adventure Creator interactions doesn't take priority into account (or I did something wrong :P).
I have two barks one set to priority 10 and the second one set to 5 and they are interrupting each other.
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Re: Bark priority

Posted: Mon Sep 05, 2016 3:19 pm
by Tony Li
You didn't do anything wrong. I accidentally inserted a last-minute bug into the priority code in version 1.6.6.3 It's fixed in a patch available on the customer download site and will be in the next release on the Asset Store. I PM'ed you access information for the customer download site.

Re: Bark priority

Posted: Mon Sep 05, 2016 3:34 pm
by ReimG
Thank you, You are great! :D

Re: Bark priority

Posted: Mon Sep 05, 2016 4:52 pm
by Tony Li
Happy to help!