Re: Set Bool true via Dialouge?
Posted: Wed Jun 28, 2023 8:14 pm
Sorry late reply. I did it via Script in the end.
So I dragged a script to the Script field and when the player press one an option it calls a Public void in the script.
It felt easier, also I can fill the pulbic void with more functions.
So I dragged a script to the Script field and when the player press one an option it calls a Public void in the script.
It felt easier, also I can fill the pulbic void with more functions.