Page 2 of 2

Re: Another conversation is already active. Not starting 'Conversation Name'

Posted: Tue Jun 20, 2023 9:22 pm
by Tony Li
Hi,

Please see the Interaction Tutorial. It shows how to set up interaction, how to prevent duplicate interaction when a conversation is already playing, and several more related topics.

Re: Another conversation is already active. Not starting 'Conversation Name'

Posted: Wed Jun 21, 2023 9:26 pm
by Luseya
Okay that resolved the error! I had watched that video many times but did not realize I could use the Dialogue System Events to disable to the Proximity Selector for a case like this. Makes sense!

Would you mind pointing me to where I can find how to trigger the conversation only when the Player clicks on the NPC (as opposed to clicking anywhere on the screen)? Or is that something I would need to write a script for?

Thanks so much for your help!

Re: Another conversation is already active. Not starting 'Conversation Name'

Posted: Wed Jun 21, 2023 10:51 pm
by Tony Li
Hi,

Set the Selector's "Select At" dropdown to Mouse Position.

Re: Another conversation is already active. Not starting 'Conversation Name'

Posted: Thu Jun 22, 2023 6:11 pm
by Luseya
Actually, the answer I'm looking for seems to be in this thread here: https://www.pixelcrushers.com/phpbb/vie ... 481#p36481

So I'll continue this discussion from there. But the original problem I had has been resolved, so thank you for that :)