reset Dialogue Gamemanager when game restarts

Announcements, support questions, and discussion for the Dialogue System.
hrohibil
Posts: 368
Joined: Thu Nov 04, 2021 12:50 pm

Re: reset Dialogue Gamemanager when game restarts

Post by hrohibil »

Hello Tony

After restart game, meaning my try again button, then again it skips the initial intro talk, then I go over to the wizzard.
For a brief moment it turns green (last check) then it goes to red false.

And yes Player tag is still there and the player has same tag as before "Player"
No i have not set anything LUA up..





I get the below error message when I start game. It don't stop the game, but does it have anything to do with this issue?



EDIT / UPDATE:

After restart when I appoch the wizzard i can see in my console that dialogue was trying to take place and also the wizzard plays the animation, but there is no dialogue UI and player can freely move?
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Tony Li
Posts: 21975
Joined: Thu Jul 18, 2013 1:27 pm

Re: reset Dialogue Gamemanager when game restarts

Post by Tony Li »

I only see "Block On False Link", not "Add Link". This means none of the node's Conditions were true, so the conversation had nothing to show.
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