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Re: Menu framework

Posted: Sun Jul 24, 2022 11:58 am
by hrohibil
Ahh forgot the Invector Pos saver... :D

Re: Menu framework

Posted: Sun Jul 24, 2022 12:14 pm
by Tony Li
[Edit: Never mind. Looks like you fixed it. :-) ]
Does the player have the same stats and inventory as when you saved the game? In other words, did it save and restore the player's stats and inventory? If so, add a PositionSaver to the player and set a unique key (e.g., "playerPosition"). Also tick its Use Player Spawnpoint checkbox. PositionSaver will save the player's position.

Re: Menu framework

Posted: Sun Jul 24, 2022 12:16 pm
by hrohibil
Does it save completed dialogue conversations?

Re: Menu framework

Posted: Sun Jul 24, 2022 1:45 pm
by Tony Li
If you added a DialogueSystemSaver component to your Dialogue Manager, it saves Dialogue System variable values. If you're using variables like in How To: Run a Conversation Only Once, then those variables will be saved.

Re: Menu framework

Posted: Sun Jul 24, 2022 1:53 pm
by hrohibil
Thank i did