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Re: creating a back button (need guidance)

Posted: Thu Feb 07, 2019 11:24 am
by DragoonHP
I did.

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Tony Li wrote: Thu Feb 07, 2019 10:17 am The Backtrack method (which is called by the Backtrack button in the example) has a checkbox. Untick it to allow backtracking to the player lines, too.
Doesn't work. It still skips Player dialogue lines.
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Re: creating a back button (need guidance)

Posted: Thu Feb 07, 2019 11:32 am
by Tony Li
Ok, I'll check it with the VN framework and let you know what I find.

Re: creating a back button (need guidance)

Posted: Thu Feb 07, 2019 7:19 pm
by Tony Li
If you're testing the Backtracking example scene, you'll need to inspect the Dialogue Manager, tick Subtitle Settings > Show PC Subtitles During Line, and untick Skip PC Subtitle After Response Menu. Otherwise the PC won't actually say lines as subtitles, so there won't be any PC subtitles to backtrack to.

Re: creating a back button (need guidance)

Posted: Fri Feb 08, 2019 7:08 am
by DragoonHP
Tried with the option ticked off and on. Same result. Player line is always skipped

Re: creating a back button (need guidance)

Posted: Fri Feb 08, 2019 9:08 am
by Tony Li
Did you also untick the "Backtrack to last NPC line" checkbox where your backtrack button calls the Backtracker.Backtrack method? Here's an example of backtracking to the PC line:



Sorry about the blurriness. I recorded it at my native resolution, and Youtube downscaled it like crazy.

Re: creating a back button (need guidance)

Posted: Fri Feb 08, 2019 12:09 pm
by DragoonHP
Oh. I was ticking the wrong box (I was ticking off the Debug one in the Backtrack component). I'm so sorry for wasting your time.

I hope what I'm doing with the VN template isn't as stupid as this

Re: creating a back button (need guidance)

Posted: Fri Feb 08, 2019 2:15 pm
by Tony Li
No worries; there's a lot of checkboxes. I actually ticked the wrong one myself the first time. :-)