yes i used this to see what is happening with the state. is so weird i will look for any "lua" code inside my customDialagueTony Li wrote: While playing, open the Dialogue Editor. On the Watch tab, add a Lua watch for your quest:Tick Auto-Update. Then keep an eye on the quest state while you go through the conversation. Maybe it will help pinpoint when the quest is being reset.Code: Select all
Quest["Your Quest Name"].State
event OnQuestStatusChanged(string quest, QuestStatus status)?
Re: event OnQuestStatusChanged(string quest, QuestStatus status)?
Re: event OnQuestStatusChanged(string quest, QuestStatus status)?
OK man i quit haha i deleted the "Quest1" and create a new one "New Quest 1" and work like a charm
Re: event OnQuestStatusChanged(string quest, QuestStatus status)?
Whew! If you notice any other issues, let me know.