One more thing, If I remove the timeline from the last dialog, it works. Not sure why.
So basically the timeline pauses at specific moments and I use the Timeline sequencer command to resume it in specific dialog lines.
Timeline Animator Problem
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- Posts: 5
- Joined: Sun Jan 24, 2021 8:32 pm
Re: Timeline Animator Problem
Just to let you know that I fixed it by writting a custom Lua function called in the last dialog node (this function only performs a resume on the timeline I am using), instead of using the default Timeline sequencer command...
Thanks.
Thanks.