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Re: Main Menu & Quest Machine

Posted: Mon Aug 26, 2019 9:31 pm
by Mchia_Soo
Alright, so basically what happened is that the buttons in my game will automatically be disabled after restarting the game. It works well before the restart.

Here's option panel I create. This panel did not come out after the game restarts.

Re: Main Menu & Quest Machine

Posted: Tue Aug 27, 2019 9:11 am
by Tony Li
I'm sorry; I still don't understand. Can you send a reproduction project to tony (at) pixelcrushers.com? Please include the steps I should follow to reproduce the problem.

Re: Main Menu & Quest Machine

Posted: Tue Aug 27, 2019 10:20 pm
by Mchia_Soo
I have emailed you my project. Please check if you receive it. Thanks a lot.

Re: Main Menu & Quest Machine

Posted: Wed Aug 28, 2019 11:14 am
by Tony Li
Thank you for sending the project. In PauseMenu.cs, update GameIsPaused. For example, in Retry():

Code: Select all

    public void Retry()
    {
        GameIsPaused = false; // <-- ADD THIS LINE.
        Time.timeScale = 1;
        ...

Re: Main Menu & Quest Machine

Posted: Thu Aug 29, 2019 10:50 pm
by Mchia_Soo
Yeah! Problem is solved! Thank you so much for the fast response!!

Re: Main Menu & Quest Machine

Posted: Fri Aug 30, 2019 8:03 am
by Tony Li
You're welcome! Glad to help.