Adventure Creator. Back to back conversation don't play

Announcements, support questions, and discussion for the Dialogue System.
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Tony Li
Posts: 21948
Joined: Thu Jul 18, 2013 1:27 pm

Re: Adventure Creator. Back to back conversation don't play

Post by Tony Li »

Thanks! I'm back among the living now. ;-)

I have a few more questions. (BTW, if you'd prefer to send a reproduction project instead, I'll be happy to take a look at it directly.)

Are you using an in-scene actionlist or an actionlist asset?

Have you added a Constant ID to it?

Are you sure AC is saving and restoring the running actionlist? As I dig into AC's code, it looks like it doesn't save actionlists that are currently running.

I think one of the problems may be that the Conversation State Saver component resumes the conversation from the Dialogue System side, but in this case it's not connected to the actionlist.
DragoonHP
Posts: 62
Joined: Tue Jan 15, 2019 8:17 am

Re: Adventure Creator. Back to back conversation don't play

Post by DragoonHP »

Tony Li wrote: Tue Mar 26, 2019 9:53 pm Are you using an in-scene actionlist or an actionlist asset?
In scene actionlist
Tony Li wrote: Tue Mar 26, 2019 9:53 pm Have you added a Constant ID to it?
To?
Tony Li wrote: Tue Mar 26, 2019 9:53 pm Are you sure AC is saving and restoring the running actionlist? As I dig into AC's code, it looks like it doesn't save actionlists that are currently running.
It should. "Allow regular gameplay during Conversations" is supposed to save in the middle of an action list
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Tony Li
Posts: 21948
Joined: Thu Jul 18, 2013 1:27 pm

Re: Adventure Creator. Back to back conversation don't play

Post by Tony Li »

Thanks! I'll investigate the project you sent and let you know what I find.
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