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How to get the responder's transform?

Posted: Fri May 01, 2015 5:57 am
by NyxGen
I just got to implementing that patch- it works great! Thanks for the changes~







As a side note about the patch: It appears that a warning was put in when the actor and conversant are the same, so now we get these annoying warnings whenever one of our characters has a monologue -- is there a "more correct" way that we should be implementing monologues?

How to get the responder's transform?

Posted: Fri May 01, 2015 6:09 am
by Tony Li
That was a user request. In the next release, the warning check will be turned off by default, and it can be turned on by setting a script property.

How to get the responder's transform?

Posted: Fri May 01, 2015 6:42 am
by NyxGen
Great- thanks for all of your help!