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Re: How to Send Conversations to Different UI

Posted: Tue Oct 10, 2017 3:57 pm
by Tony Li
You got it. I'll try to have something ready today, or tomorrow at the latest.

Re: How to Send Conversations to Different UI

Posted: Thu Oct 12, 2017 11:41 am
by ElBueno
Hey Tony. Any luck?

Re: How to Send Conversations to Different UI

Posted: Thu Oct 12, 2017 3:06 pm
by Tony Li
Hi,

Please give this a try: SwitchDialogueUI_2017-10-12.unitypackage

It adds a sequencer command "SwitchUI()" used like this:
  • Sequence: SwitchUI(name)
where name is the name of a GameObject in the scene that contains a dialogue UI. The GameObject can be inactive.

Re: How to Send Conversations to Different UI

Posted: Thu Oct 12, 2017 3:45 pm
by ElBueno
I think this will work! Thanks again. I'll let you know how it goes.

Re: How to Send Conversations to Different UI

Posted: Thu Oct 19, 2017 11:56 am
by ElBueno
Just wanted to let you know that this is working well. It's a LITTLE quirky when the change isn't happening after a player response, but we worked around it by putting the change command in a blank conversation node along with a Continue()@0.1. Thank you again for your help!

Re: How to Send Conversations to Different UI

Posted: Thu Oct 19, 2017 12:13 pm
by Tony Li
Glad to help!