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Re: How to Send Conversations to Different UI
Posted: Tue Oct 10, 2017 3:57 pm
by Tony Li
You got it. I'll try to have something ready today, or tomorrow at the latest.
Re: How to Send Conversations to Different UI
Posted: Thu Oct 12, 2017 11:41 am
by ElBueno
Hey Tony. Any luck?
Re: How to Send Conversations to Different UI
Posted: Thu Oct 12, 2017 3:06 pm
by Tony Li
Hi,
Please give this a try:
SwitchDialogueUI_2017-10-12.unitypackage
It adds a sequencer command "SwitchUI()" used like this:
where
name is the name of a GameObject in the scene that contains a dialogue UI. The GameObject can be inactive.
Re: How to Send Conversations to Different UI
Posted: Thu Oct 12, 2017 3:45 pm
by ElBueno
I think this will work! Thanks again. I'll let you know how it goes.
Re: How to Send Conversations to Different UI
Posted: Thu Oct 19, 2017 11:56 am
by ElBueno
Just wanted to let you know that this is working well. It's a LITTLE quirky when the change isn't happening after a player response, but we worked around it by putting the change command in a blank conversation node along with a Continue()@0.1. Thank you again for your help!
Re: How to Send Conversations to Different UI
Posted: Thu Oct 19, 2017 12:13 pm
by Tony Li
Glad to help!