Hi there,
I'm wondering if there is some reason for DS to interpret a semicolon followed by another semicolon as something so undesirable that stops parsing and executing the sequence commands field.
I mean, shouldn't it just go on without making a fuss about it?
Not criticizing, just wondering.
Parsing error with double semicolon...: necessary?
Parsing error with double semicolon...: necessary?
Unity 2019.4.9f1
Dialogue System 2.2.15
Dialogue System 2.2.15
Re: Parsing error with double semicolon...: necessary?
Oops, I'll fix that bug in 2.0.6.
Re: Parsing error with double semicolon...: necessary?
Haha!
Unity 2019.4.9f1
Dialogue System 2.2.15
Dialogue System 2.2.15