UCC Integration - Object Detection

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pegassy
Posts: 135
Joined: Sat Mar 17, 2018 8:07 pm

UCC Integration - Object Detection

Post by pegassy »

Hello,

I am using Opsive's UCC, and installed the integration with DS. I cannot see the Object Detection element under the Converse ability, even though it is showing in the picture in DS-UCC integration page. Any idea what I may be missing? (https://www.pixelcrushers.com/dialogue_ ... l/ucc.html)

If that is placed, then will I not need to place a Proximity selector on the player character?

Thank you.
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Tony Li
Posts: 22057
Joined: Thu Jul 18, 2013 1:27 pm

Re: UCC Integration - Object Detection

Post by Tony Li »

Hi,

I don't see it either. UCC is new, so its UI may change a bit as the developer refines it.

But it's not important. The Converse ability doesn't use it. You don't need to use Proximity Selector either. You just need to set up your player and NPC to work with UCC's interaction system.

- To the player, add an Interact ability. Set the Interact ability's Object Detection to Raycast. Set the Detection Layers to include the NPC's layer.

- To the NPC, add an Interactable component. Also add a Dialogue System Trigger Interactable Target, and assign it to the Interactable.
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