Issue in Dialogue Entry Script wizard

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Abelius
Posts: 318
Joined: Fri Jul 21, 2017 12:45 pm

Issue in Dialogue Entry Script wizard

Post by Abelius »

Hi there,

I was, with the help of the wizard, putting together some script lines to change Quest Entries states, like this...:

Image

However, when I've added another line...:

Image

...this happened when I clicked on "Quest Entry" in the dropdown...:

Image

The above quest entry name is changed for the same on the newly added line, which in fact belongs to another quest.

After some experimenting, I've found out that any time you change the quest name in ANY of the quest entries you're adding, the all of them are changed to reflect the first in the list of the quest you've selected.

An obvious workaround is to add just one quest entry each time you bring up the wizard, but it would be best if that behavior could be fixed, if it's possible.

Thank you.
Unity 2019.4.9f1
Dialogue System 2.2.15
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Tony Li
Posts: 22057
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue in Dialogue Entry Script wizard

Post by Tony Li »

Hi,

Yes, I'll fix that in 1.8.6 (and 2.0.5). Thanks for letting me know about this bug.
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Abelius
Posts: 318
Joined: Fri Jul 21, 2017 12:45 pm

Re: Issue in Dialogue Entry Script wizard

Post by Abelius »

Thank you Tony!

I've also had an additional request, more or less related to "wizards".

This...:

Image

...could be further enhanced (for me at least) if you put another option to add a given quest main state AND all of its quest entries states.

Add All Quests is something similar, but it doesn't add quest entries, you know. It would be a real time saver when testing.

Thanks!
Unity 2019.4.9f1
Dialogue System 2.2.15
User avatar
Tony Li
Posts: 22057
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue in Dialogue Entry Script wizard

Post by Tony Li »

I'll add this to the roadmap for version 2.x, but the version 1.x branch is only getting bug fixes.
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