I was trying to change the "Background" value through "Set Variable" in playmaker but that doesn't work. I guess that variable is not "public". Is there any other way to access it?
I'd like to control the transitions through playmaker, so I have better control about the fade-ins and outs and cleaning scenes. If there is not a way, then I'll stick to the sequencer.
I'm trying to run some Lua code using the "Run Lua" action in Playmaker.
The code works when I run it from the node using Dialogue System, but it doesn't work when I run it from Playmaker.
Just as a side note: I managed to accomplish the same goal using a couple "Get Lua Field" actions to get the information needed and put it together using the "Build String" action of Playmaker. Then I show the alert with the right variable created by the previous action. It's a bit longer but it works too.
But I'm still curious about the Run Lua not working.
"DisplayedName" is a variable I created in Dialogue System.
No errors displayed.
Actually, I think my second approach is the best way to do what I need, so I don't have any hardcoded variables and I can access them by playmaker depending on the object I'm interested...