Tony Li wrote: ↑Mon Jul 30, 2018 10:24 pm
UIScrollToSelection has trouble with dropdowns. I added a small script "ScrollToMe" to the resolution template item. It's in the latest menu framework on the Extras page, dated 2018-07-30. In the Menu System prefab, I also tidied up some explicit navigation so everything navigates vertically in the right order.
The scrolling works great now, there's just two remaining issues with the gamepad navigation which may be easy to fix but I can't figure out:
[*] If you navigate entirely with the gamepad, e.g. go to options, change resolutions, it will jump back to selecting the Back button. However, if you focus on a button using the mouse (long click, drag out of button so it doesn't click it) and then use the gamepad to select resolution, it keeps the resolution dropdown as the currently selected item.
[*] If you actually change the resolution (in a build, not in editor), no items will be selected so it's impossible to continue with the gamepad.
I will keep working at it in case I can figure it out, but if you know of a quick solution please let me know