Getting rid off LUA

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patxiku
Posts: 14
Joined: Tue Nov 07, 2017 6:46 am

Getting rid off LUA

Post by patxiku »

Hello,

Is there a way to use my C# variables as C# variables instead of LUA variables?
I mean, conditions and assignations in C# without the need of LUA itself.

I don't know if all my target platforms do support LUA so I don't want to risk it.

Thanks in advance.
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Tony Li
Posts: 22061
Joined: Thu Jul 18, 2013 1:27 pm

Re: Getting rid off LUA

Post by Tony Li »

Hi,

The Dialogue System's Lua is compatible with all platforms. It's written in standard C#. It's been deployed to Windows, Mac, Linux, WebGL, webplayer, Android, iOS, Xbox One, Xbox 360, PS4, PS3, PSP, Ouya, and other platforms.
patxiku
Posts: 14
Joined: Tue Nov 07, 2017 6:46 am

Re: Getting rid off LUA

Post by patxiku »

Good to know Tony,

Thanks :)
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