Response Menu for the PC Override UI

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Meadowlark
Posts: 2
Joined: Thu Nov 09, 2017 12:00 pm

Response Menu for the PC Override UI

Post by Meadowlark »

Hi Tony,

I have unique speech bubble UI for each of my characters. Currently, when it gets to a response menu, the menu is shown with the NPC's UI. I would like it to use the player's UI. How would I accomplish this?
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Tony Li
Posts: 22061
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response Menu for the PC Override UI

Post by Tony Li »

Hi!
Meadowlark wrote:I have unique speech bubble UI for each of my characters. Currently, when it gets to a response menu, the menu is shown with the NPC's UI. I would like it to use the player's UI. How would I accomplish this?
On the NPC's Override Unity UI Dialogue Controls , make sure none of the Response Menu fields are assigned. Otherwise it will try to use them.

On the player's Override Unity UI Dialogue UI Controls, set Response Menu > Panel to the topmost panel (e.g,. Bubble Panel if you're using the Speech Bubble Canvas With Menu prefab), not the Response Menu Panel subpanel.

If you're showing PC subtitles after the PC select a response from the menu, configure the Response Menu Panel to auto-size itself to 0x0 when it's empty so it's not visible during the PC subtitle.
Meadowlark
Posts: 2
Joined: Thu Nov 09, 2017 12:00 pm

Re: Response Menu for the PC Override UI

Post by Meadowlark »

Sorry for the delay. Thank you, that works great!
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Tony Li
Posts: 22061
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response Menu for the PC Override UI

Post by Tony Li »

Glad I could help!
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