Dialogue System 2.2.53.2, OpenAI Addon 1.0.25 Released

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
User avatar
Tony Li
Posts: 23238
Joined: Thu Jul 18, 2013 1:27 pm

Dialogue System 2.2.53.2, OpenAI Addon 1.0.25 Released

Post by Tony Li »

Dialogue System - Release Notes:
  • Changed: Automatically adds TMP_PRESENT symbol in Unity 6.1+; checks for Input System package.,
  • Changed: When StandardUIInputField's Allow Blank Input is UNticked, input field also disallows input that's only whitespace (e.g., blank space character).,
  • Improved: Added SMSDialogueUI checkbox to specify whether or not to resume conversation when loading saved game.,
  • Fixed: StandardUIInputField now gracefully handles errors from virtual keyboard.,
  • TopDown Engine: Fixed issue with unpausing with PauseTopDown's Pause Top Down During Pause checkbox was ticked.,
OpenAI Addon - Release Notes:
  • RuntimeAIConversation now sends OnConversationLineEarly(Subtitle) method.
Post Reply