Hi Tony,
I wanted to trigger different conversations for different locations, for example same NPC will start different conversation based on Player's location, I tried to use condition check with Location 1, Location 2, Location 3 , True, but it doesn't fire as intended, always starts location 1 (first conversation), I made trigger collider box set as Is Trigger named as Location 1,2,3.
May I know what is the correct way to Trigger different conversations with Location check condition?
(I managed to successfully trigger it with Quest Active/Complete check according to your Tutorial.)
Thanks.
Location check condition for Different Conversation
Re: Location check condition for Different Conversation
Your approach sounds good. I recommend setting a Dialogue System variable when the player enters a location. For example, use a Dialogue System Trigger set to OnTriggerEnter:
And check the value of this variable in your conversation:
And check the value of this variable in your conversation:
Re: Location check condition for Different Conversation
Thank you so much Tony, always love using all of your assets 

Re: Location check condition for Different Conversation
Glad to help!