Issue "mmGetQuantity" @TopDownEngine

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Daiyu
Posts: 2
Joined: Sun Jan 12, 2025 9:41 pm

Issue "mmGetQuantity" @TopDownEngine

Post by Daiyu »

[Done 2 integrations ] "TopDown Engine Support" & "Inventory Engine Support"

Hi Tony, *see the error pic please.

"Break Into Room" is OK, no problem but then after
"Get Ammo", it shows this error.

I think the Condition "mmGetQuantity" doesn't work,
even if I get ammo it shows only "Not yet." and the quest doesn't proceeding.

How can I solve this?
p.s. I use to Corgi engine so I know MM stuff well. I tried modifying the Ninja - Quest Giver's conversation but I couldn't solve it.
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Tony Li
Posts: 22904
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue "mmGetQuantity" @TopDownEngine

Post by Tony Li »

Hi,

Did you import these two packages?

Assets ► Plugins ► Pixel Crushers ► Common ► Third Party Support ► Inventory Engine Support
Assets ► Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► Inventory Engine Support

and add an Inventory Engine Lua component to your Dialogue Manager?
Daiyu
Posts: 2
Joined: Sun Jan 12, 2025 9:41 pm

Re: Issue "mmGetQuantity" @TopDownEngine

Post by Daiyu »

It worked & solved!! :D

I didn't integrate: Assets ► Plugins ► Pixel Crushers ► Dialogue System ► Third Party Support ► Inventory Engine Support
and didn't add: Inventory Engine Lua component to your Dialogue Manager

thanks for the great asset and your creation!
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Tony Li
Posts: 22904
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue "mmGetQuantity" @TopDownEngine

Post by Tony Li »

Thanks, and glad to help!
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