Turning off conversation UI for internal dialogue UI

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mudukke
Posts: 73
Joined: Wed Sep 27, 2023 4:15 am

Re: Turning off conversation UI for internal dialogue UI

Post by mudukke »

I got ui working now however it skips the first dialogue node and jumps to the second dialogue node
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Tony Li
Posts: 22034
Joined: Thu Jul 18, 2013 1:27 pm

Re: Turning off conversation UI for internal dialogue UI

Post by Tony Li »

What's the first node's Sequence field?
mudukke
Posts: 73
Joined: Wed Sep 27, 2023 4:15 am

Re: Turning off conversation UI for internal dialogue UI

Post by mudukke »

theres nothing
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Tony Li
Posts: 22034
Joined: Thu Jul 18, 2013 1:27 pm

Re: Turning off conversation UI for internal dialogue UI

Post by Tony Li »

Temporarily set the Dialogue Manager's Other Settings > Debug Level to Info. Then reproduce the issue. What lines do you see in the Console around the text of the first dialogue entry node?
mudukke
Posts: 73
Joined: Wed Sep 27, 2023 4:15 am

Re: Turning off conversation UI for internal dialogue UI

Post by mudukke »

These are the screenshots so its skips for first node and goes to the second. Just to add on the third it cuts to the timeline so the third cuts cut off
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Tony Li
Posts: 22034
Joined: Thu Jul 18, 2013 1:27 pm

Re: Turning off conversation UI for internal dialogue UI

Post by Tony Li »

The "I need to get to the..." node has a blue play icon, indicating it has a Sequence.

Please inspect this node and add this as the first line in the Sequence:

Code: Select all

{{default}};
So the Sequence will probably look like:

Code: Select all

{{default}};
CinemachinePriority(CM_SQC_TempleEntrance)
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