I can't seem to disable the "add event system if needed" I have unchecked it in the prefab, the hierarchy, etc. but every time I play the game, Dialog System generates an event system. Does anyone have any tips?
I'm on Unity 2023.2.20f1, dialog system 2.247, Adventure Creator 1.81.6 (using the adventure creator bridge).
Adventure Creator uses an event system prefab, but it keeps getting overridden and I'm out of ideas. The only place I can find this option is in the dialog uis. I've gone mental and opened all the prefabs to disable this, but it still gets me every time.
Thanks for any help!
Can't Disable "Add Event System If Needed"
Can't Disable "Add Event System If Needed"
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Re: Can't Disable "Add Event System If Needed"
Hi,
There are two of those checkboxes: one on the dialogue UI and another on the quest log window. If you haven't manually added a quest log window to your scene, inspect the Dialogue Manager GameObject's Instantiate Prefabs component. If you don't need a quest log window, remove it from the component's Prefabs list. If you do need a quest log window, untick its Add Event System If Needed checkbox.
There are two of those checkboxes: one on the dialogue UI and another on the quest log window. If you haven't manually added a quest log window to your scene, inspect the Dialogue Manager GameObject's Instantiate Prefabs component. If you don't need a quest log window, remove it from the component's Prefabs list. If you do need a quest log window, untick its Add Event System If Needed checkbox.
Re: Can't Disable "Add Event System If Needed"
AHA! There it is... hiding in the quest window.
Cheers and thanks!
Cheers and thanks!
Re: Can't Disable "Add Event System If Needed"
Glad to help!