Hi,
That's probably an Input System/EventSystem thing. You'll just want to invert the axis for your input action.
If that doesn't do the trick, check if the buttons have explicit navigation. If so, are they configured to navigate correctly?
Standard Dialogue UI TMPro Broken?
- Littlenorwegians
- Posts: 32
- Joined: Sun Aug 04, 2024 3:06 pm
Re: Standard Dialogue UI TMPro Broken?
I tried messing with the DemoInput file (which I've used so far) without success.
It still is inverted. Can't find anything on the buttons themselves except navigation set to "automatic"
Swear I'm trying my hardest, but just can't seem to crack this one
It still is inverted. Can't find anything on the buttons themselves except navigation set to "automatic"
Swear I'm trying my hardest, but just can't seem to crack this one
Re: Standard Dialogue UI TMPro Broken?
That's puzzling. From your first screenshot, it's clear that "Crush your enemies" navigates down to "See your enemies driven before you". So whatever input makes the "Vertical" axis negative (down) should navigate down.
Can you send a reproduction project to tony (at) pixelcrushers.com?
Can you send a reproduction project to tony (at) pixelcrushers.com?
- Littlenorwegians
- Posts: 32
- Joined: Sun Aug 04, 2024 3:06 pm
Re: Standard Dialogue UI TMPro Broken?
Thanks for sending the repro project. On your response menu's Scroll Content, the Vertical Layout Group's Reverse Arrangement is ticked. You can either untick it to put the menu items in top-to-bottom order, or untick the Standard UI Menu Panel component's Explicit Navigation checkbox and rely on Unity UI's Automatic navigation instead.
- Littlenorwegians
- Posts: 32
- Joined: Sun Aug 04, 2024 3:06 pm
Re: Standard Dialogue UI TMPro Broken?
That fixed it right up, Tony Li <3
It just HAD to be one of those small issues, but I was too blind to see it. Thank you for your help and patience.
It just HAD to be one of those small issues, but I was too blind to see it. Thank you for your help and patience.
Re: Standard Dialogue UI TMPro Broken?
Glad to help! That's a new one for me, too, so it's good to know and file away the knowledge.