Extra Warmup causing Error

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random
Posts: 34
Joined: Thu May 09, 2024 10:48 pm

Extra Warmup causing Error

Post by random »

Hello!

I'm receiving this error when I set the DS warm up to Extra and I'm not sure how to resolve it.

Code: Select all

Dialogue System: Lua code 'return Conversation[-1].QuestID' threw exception 'Lookup of field 'QuestID' in the table element failed because the table element itself isn't in the table.'
I'm using Dialogue System v2.2.47
and Quest Machine v1.2.47
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Tony Li
Posts: 21678
Joined: Thu Jul 18, 2013 1:27 pm

Re: Extra Warmup causing Error

Post by Tony Li »

Hi,

Would you please click on that message in the Console window, press Ctrl+C to copy its details to the clipboard, and then paste it here?
random
Posts: 34
Joined: Thu May 09, 2024 10:48 pm

Re: Extra Warmup causing Error

Post by random »

Sure thing, here you go!

Code: Select all

Dialogue System: Lua code 'return Conversation[-1].QuestID' threw exception 'Lookup of field 'QuestID' in the table element failed because the table element itself isn't in the table.'
UnityEngine.Debug:LogError (object)
PixelCrushers.DialogueSystem.Lua:RunRaw (string,bool,bool) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Wrapper/Lua Interpreter/Lua.cs:252)
PixelCrushers.DialogueSystem.Lua:Run (string,bool,bool) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Lua/Lua Wrapper/Lua Interpreter/Lua.cs:131)
PixelCrushers.DialogueSystem.DialogueLua:GetConversationField (int,string) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Model/Logic/DB/DialogueLua.cs:1339)
PixelCrushers.QuestMachine.DialogueSystemSupport.DialogueSystemQuestMachineBridge:GetConversationField (PixelCrushers.DialogueSystem.Conversation,string) (at Assets/Plugins/Pixel Crushers/Quest Machine/Third Party Support/Dialogue System Support/Scripts/Bridge/DialogueSystemQuestMachineBridge.cs:738)
PixelCrushers.QuestMachine.DialogueSystemSupport.DialogueSystemQuestMachineBridge:SetCurrentQuestID (PixelCrushers.DialogueSystem.DialogueEntry) (at Assets/Plugins/Pixel Crushers/Quest Machine/Third Party Support/Dialogue System Support/Scripts/Bridge/DialogueSystemQuestMachineBridge.cs:716)
PixelCrushers.QuestMachine.DialogueSystemSupport.DialogueSystemQuestMachineBridge:OnConversationLine (PixelCrushers.DialogueSystem.Subtitle) (at Assets/Plugins/Pixel Crushers/Quest Machine/Third Party Support/Dialogue System Support/Scripts/Bridge/DialogueSystemQuestMachineBridge.cs:691)
PixelCrushers.DialogueSystem.ConversationView:NotifyParticipants (string,PixelCrushers.DialogueSystem.Subtitle) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:622)
PixelCrushers.DialogueSystem.ConversationView:NotifyParticipantsOnConversationLine (PixelCrushers.DialogueSystem.Subtitle) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:605)
PixelCrushers.DialogueSystem.ConversationView:StartSubtitle (PixelCrushers.DialogueSystem.Subtitle,bool,bool) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/View/View/ConversationView.cs:163)
PixelCrushers.DialogueSystem.ConversationController:GotoState (PixelCrushers.DialogueSystem.ConversationState) (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/MVC/Controller/ConversationController.cs:248)
PixelCrushers.DialogueSystem.DialogueSystemController/<WarmUpConversationControllerExtra>d__198:MoveNext () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs:720)
UnityEngine.MonoBehaviour:StartCoroutine (System.Collections.IEnumerator)
PixelCrushers.DialogueSystem.DialogueSystemController:WarmUpConversationController () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs:667)
PixelCrushers.DialogueSystem.DialogueSystemController:Start () (at Assets/Plugins/Pixel Crushers/Dialogue System/Scripts/Manager/DialogueSystemController.cs:511)
User avatar
Tony Li
Posts: 21678
Joined: Thu Jul 18, 2013 1:27 pm

Re: Extra Warmup causing Error

Post by Tony Li »

Thanks! I'll make sure this is fixed in v2.2.48. It should be harmless in the meantime since Lua calls are sandboxed, meaning they won't propagate errors into the rest of the code and cause issues.
random
Posts: 34
Joined: Thu May 09, 2024 10:48 pm

Re: Extra Warmup causing Error

Post by random »

Sounds good, thanks Tony!
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