How can I change the audio's volume?
Thank you.
Volume too low.
Re: Volume too low.
Hi,
In general, the Dialogue System doesn't touch volume levels. It will use whatever Audio Source is on the subject GameObject, creating a default one if the subject doesn't have an Audio Source. You can configure the Audio Source however you want. I recommend creating an audio mixer and assigning a mixer group. I'll usually define 3 mixer groups: Music, Sfx, and Voice. For speaking characters, I'll assign the Voice mixer group. Then I can control the mixer group volume in one place and it will affect all characters' voice volumes.
If you're using 3D audio and notice a steeper than desired dropoff in volume with 3D sounds, adjust the audio source's dropoff curve.
In general, the Dialogue System doesn't touch volume levels. It will use whatever Audio Source is on the subject GameObject, creating a default one if the subject doesn't have an Audio Source. You can configure the Audio Source however you want. I recommend creating an audio mixer and assigning a mixer group. I'll usually define 3 mixer groups: Music, Sfx, and Voice. For speaking characters, I'll assign the Voice mixer group. Then I can control the mixer group volume in one place and it will affect all characters' voice volumes.
If you're using 3D audio and notice a steeper than desired dropoff in volume with 3D sounds, adjust the audio source's dropoff curve.
Re: Volume too low.
I resolved this problerm, cause I specified actor in Actions/Start Conversation/Conversation Actor.
After I remove it, evety thing okay. thankyou.
After I remove it, evety thing okay. thankyou.
Re: Volume too low.
Alright, I'm glad it's okay now.