Wheel dialogue UI issues

Announcements, support questions, and discussion for the Dialogue System.
User avatar
Tony Li
Posts: 21678
Joined: Thu Jul 18, 2013 1:27 pm

Re: Wheel dialogue UI issues

Post by Tony Li »

Hi,

For that problem, assign the Basic Standard Dialogue UI to the Dialogue Manager GameObject's Display Settings > Dialogue UI field.

The Dude NPC uses a custom subtitle panel that floats over its head. Custom subtitle panels still need to be controlled by a dialogue UI. This means the dialogue UI that's assigned to the Dialogue Manager will be opened to control the NPC's custom subtitle panel. The Basic Standard Dialogue UI isn't visible unless it's actively showing something, unlike the dialogue UI that you assigned.
windsands
Posts: 8
Joined: Thu Dec 29, 2022 6:10 am

Re: Wheel dialogue UI issues

Post by windsands »

The issue is my unity file is over 30 GBatm I gotta cut it down to just what u need. I was hoping you could tell me why I am having the other problem.
User avatar
Tony Li
Posts: 21678
Joined: Thu Jul 18, 2013 1:27 pm

Re: Wheel dialogue UI issues

Post by Tony Li »

Hi,

If you're talking about the Inventory Engine errors, I can't tell you. The errors appear to be in Inventory Engine, not the Dialogue System. Can you make a small secondary project in which you can reproduce the same issue?
Post Reply